
Google Play shows different listing assets depending on the device a person is browsing from. Someone looking at your app on a Chromebook, a TV, or from the Play Store on their watch should see screenshots that match that device. If you ship on those form factors but only provide phone screenshots, your listing can look broken there, and in some cases the app may be less visible or not approved for that surface.
This guide covers the three form factors teams most often forget: Wear OS, Android TV (Google TV), and Chromebook. Exact limits change from time to time, so treat the numbers here as a starting point and confirm them in the Play Console help center ("Add preview assets to showcase your app") before exporting.
Screenshots for these devices don't do much on their own. In Play Console, form factors are typically managed in Advanced settings → Form factors (or a similar section, depending on the console version). The usual flow is:
Wear OS and Android TV apps are commonly reviewed against their own quality guidelines. If the screenshots are missing or don't follow the rules, that can be one reason an app isn't approved for that form factor.
| Form factor | Shape | Key requirements (verify in Play Console) | Extra assets |
|---|---|---|---|
| Wear OS | Square (1:1) | UI only; no device frames, masks, or extra text; minimum size around 384×384 px | — |
| Android TV | Landscape 16:9 | TV UI screenshots; 1920×1080 is a safe target | TV banner, 1280×720 |
| Chromebook | 16:9 or 9:16 | Large-screen screenshots; each side within the allowed range (commonly 1080–7680 px) | — |
| All | — | JPEG or 24-bit PNG, no alpha | — |
Wear OS has the strictest creative rules of the three, because the Play Store on a watch shows screenshots in a round or square viewport and Google wants them to represent the actual watch experience.
What to do:
What to avoid:
This means you can't reuse your phone design system for watch screenshots. Your "marketing" here is choosing the right screens and filling them with realistic, readable data: a heart rate that looks plausible, a workout in progress, a weather tile with a real city name.
The Android Studio emulator includes Wear OS system images for round and square devices. Capture from a square device profile, or take the screenshot from a round one and confirm the exported file is the full square the store expects. Check the final file size and shape before uploading.
TV listings are viewed from across a room, so readability matters more than detail.
Requirements to plan for:
Design tips for TV:
| Tip | Why |
|---|---|
| Show focus states | TV navigation is D-pad based; a highlighted card signals "this works with a remote" |
| Use large, readable titles | Viewers sit far from the screen |
| Fill content rows with plausible content | Empty rows look like a broken app |
| Avoid licensed artwork you don't own | Movie posters and channel logos can create policy issues |
If your app is a media app, the last point is important. Use original or properly licensed artwork, or neutral placeholders, rather than famous film posters.
Chromebooks are large-screen, keyboard-and-trackpad devices, and Play can show dedicated screenshots for them.
Requirements to plan for:
Common mistakes:
If your app supports keyboard shortcuts or mouse hover states, a Chromebook screenshot is a good place to show them.
Chromebook and tablet screenshots are separate slots, though both live in the large-screen world. Tablet screenshots (7-inch and 10-inch) are shown on Android tablets, while Chromebook screenshots are for ChromeOS devices. You can often use the same large-screen layout for both, but export each to its own required aspect ratio and size, and check that the content suits how the device is used.
For phone and tablet sets where frames and captions are appropriate, a mockup tool such as appshotmaker.com can speed things up. Just don't run Wear OS screenshots through the same framing pipeline.
Google Play treats Wear OS, Android TV, and Chromebook as distinct surfaces with their own screenshot rules. Opt in to each form factor, capture native screenshots, keep Wear OS images raw and square, give TV a proper banner and readable 16:9 shots, and show Chromebook users a real large-screen layout. Doing this once makes your app look intentional on every device it supports.